John Company Second Edition PuzzleIn John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition. John Company is a game about state sponsored trade
The first characters we see within the beleaguered Tantive IV are C-3PO and R2-D2
When House Stark sent out its ravens to call their Bannermen
Borealis® Polyhedral Sky Blue/white Luminary™ 7-Die Set
Spell: The RPG is a complete
Omens let you turn bad luck into a slightly better one
The Plague Doctors are posing as Villagers too
marks one of the largest and ambitious game undertakings to date covering not one but FOUR true wargaming classics by Frank Chadwick
High adventure among the stars
Mission cards that present players with new challenges that scale in difficulty based on their experience
This expansion introduces the Private Dice Pool boards for smooth gameplay through 6 players
along with rules for multiplayer formats such as Free-For-All
a single individual was chosen as intermediary between the gods and mortal man